OHTORI
日本語

Procedural Volumetric VFX for After Effects

VOLJECT

Volumetric VFX,
directly in After Effects.

No simulation. No cache.
Just directable volume.

Every frame renders on its own. Nothing to simulate first, no simulation cache to bake or manage.

Watch the proofBuy on aescripts(aescripts purchase link to be confirmed)

01Direct manipulation

Shape it.
Direct it.
Animate it.

Make the volume respond to the shot—not the other way around.

Volject keeps the creative loop inside After Effects. Change a parameter, see the image respond, and keep directing the result.

Proof point

User operation
→ Immediate result

TODO: Consider a scrubbable, pre-rendered parameter sweep here (no WebGL) once footage exists.

02Why Volject

Directable volume,
built around the shot.

01

Directable

Shape and direct volume as a creative material, not a fixed simulation result.

02

Production-oriented

Controls are organized around making a finished image and adjusting it in context.

03

Inside After Effects

Stay in the composition while building, animating and finishing the effect.

03Core workflow

A clear path
from volume to shot.

Powerful internals, organized as a visual workflow. Each stage adds direction without hiding the image behind a technical interface.

  1. 01

    Shape

    Start from a primitive: sphere, box, cone, torus, or a layer.

  2. 02

    Fields

    Add noise, density and emission. Combine up to three.

  3. 03

    Motion

    Direct the flow, and let it carry the volume. Density and silhouette move together.

  4. 04

    Lighting

    Your comp's camera and lights. Finish the shot.

From sphere to shot. A simple source becomes a finished frame through shape, fields, motion and lighting.

05Built from production

OHTORI is the software and tools brand of Ohtori Studio, a production studio. Volject is its first product.

Designed around the way artists actually build shots.

Built in a studio that ships shots, for the moment the shot changes.

06Requirements

Know before
you begin.

What you need to run Volject.

After Effects
After Effects 2024 (24.1) or later. Earlier versions are not supported.
Operating system
Windows 10 / 11, 64-bit. macOS is planned for a later release.
GPU
DirectX 12 GPU (feature level 11_0). 4 GB VRAM or more recommended — runs with less at reduced performance. GPU is required; there is no CPU fallback.
Color depth
8 / 16 / 32 bpc. Smart FX, Multi-Frame Rendering.
Integration
Uses After Effects 3D cameras and lights. 3D null controllers.
License
Sold on aescripts + aeplugins. License terms to be confirmed.

Preliminary. Final requirements will be confirmed at release.

07Volject

VOLJECT

Build volume.
Direct motion.
Stay in After Effects.

Buy on aescripts(aescripts purchase link to be confirmed)

Purchase link — to be confirmed